GTA 6's Leonida Map Revealed: Six Regions Around Vice City
Rockstar’s long-awaited Grand Theft Auto 6 is still months away, but a steady drip of new material is giving players their clearest look yet at where the game will take place. This week, Game Informer shared a fresh batch of screenshots and details describing the state of Leonida — the game’s fictional stand-in for Florida — as a sprawling map split into six distinct regions.
The headline act is Vice City, the neon-soaked metropolis that first appeared in 2002’s Grand Theft Auto: Vice City. According to the new information, the city has been fully rebuilt and expanded rather than simply recreated, with denser streets, new districts and far more interior and environmental detail than the original PlayStation 2 version could ever manage. For a generation of players who grew up on that game, the reimagining is likely to be the biggest draw.
Beyond the city limits, Leonida spreads into five more areas. The Leonida Keys offer an island chain reminiscent of the Florida Keys, while the Grassrivers region is described as a vast wetland teeming with wildlife, including predatory reptiles and armed rural residents who may not welcome visitors. Port Gellhorn presents a faded coastal town of run-down motels, strip malls and quiet tourist traps — the kind of place where the economy has clearly seen better days.
Rounding out the map are Ambrosia and Mount Kalaga National Park. Together the six regions promise a wide spread of environments, from dense urban blocks to swamps, coastline and mountain wilderness, giving the game’s missions and exploration a broad variety of backdrops.
The newly released screenshots also hint at dynamic weather. Some images show thunderstorms and what appear to be hurricane conditions rolling across Vice City and its surroundings. Rockstar has not detailed how weather will affect missions, exploration or driving, and static images alone cannot show whether storms are scripted set pieces or part of a living simulation.
What the screenshots do convey is scale and texture: crowded streets, layered signage, roadside details and varied lighting that suggest the studio is pushing current-generation hardware hard. The game is scheduled to launch on November 19 for PlayStation 5 and Xbox Series X/S.
One thing the release date rules out is a clean sweep at the 2026 Golden Joystick Awards. Because the ceremony’s eligibility window closes before GTA 6 arrives, the game cannot compete for Game of the Year there, meaning it will not match the five-major-award sweeps achieved by Baldur’s Gate 3 and Clair Obscur: Expedition 33 in their respective years. That is a calendar quirk, not a verdict on quality — and the game is still expected to dominate conversation when it finally lands.
For now, the picture forming is of a map far larger and more varied than anything Rockstar has built before. Whether it lives up to the decade of expectation is a question only November can answer.