TES Outlast Wolves 3-2 in KPL Grand Finals Thriller

Changsha TES.A beat Chongqing Wolves 3-2 on October 3 in the 2026 KPL Grand Finals, closing out a series that swung both ways and ended with the underdog lifting the trophy. The KPL, or King Pro League, is China’s top professional league for Honor of Kings, the mobile battle-arena title played by hundreds of millions of people in the country.
The series followed a script nobody in the arena could predict. TES took the opening game, Wolves answered to level at 1-1, then Wolves edged ahead 2-1. TES pulled it back to 2-2 and then took the decider for a 3-2 win. In a best-of-five, that means every single game mattered, and the momentum changed hands repeatedly across the night.
For Wolves, one of the most decorated organizations in the league, the loss stings because the team arrived as the favorite. TES, by contrast, played the series as the side with nothing to lose, and the phrase Chinese fans used afterward was simple: the lower seed toppled the higher one. Series like this are why the KPL has built a following well beyond its home cities.
Honor of Kings is developed by Tencent and is one of the most-played mobile games on the planet. Its competitive scene is organized around city-based clubs, which is why team names carry place names such as Chongqing and Changsha, the capital of Hunan province. Matches are streamed live to large online audiences, with post-game data screens and draft breakdowns becoming a genre of content in their own right.
The KPL result landed on the same day the Demacia Cup international event opened its Swiss-format group stage, giving Chinese fans a double helping of top-level play. Chinese teams went 2-1 on day one, with LGD and WE winning while JDG fell to BRO of the Korean league. Korean sides went unbeaten across their three matches.
JDG’s defeat drew most of the commentary. The team built a lead and then lost control of the game, a pattern that has followed them through recent international appearances. Fans on the club’s social channels were blunt, and casters pointed to a roster that has not yet settled, particularly in the mid and jungle roles. One commentator described a split-push composition being forced into full team fights, which rarely ends well.
Elsewhere, WE handled Vietnam’s GAM, and analysts noted how far that opponent has fallen from its strongest years. Day two of the Demacia Cup pairs Chinese and Korean teams directly in the undefeated bracket, with WE facing BRO and LGD meeting BFX, a slate that will quickly show which region has the sharper early read on the patch.
Taken together, the KPL final and the Demacia Cup opener underline how crowded China’s competitive calendar has become. Mobile leagues, PC leagues and international invitationals now overlap, and the audiences move between them. For TES, the reward is a title won the hard way, one game at a time.